Abstract
This study examines the intersection of gender, personality traits, self-efficacy, and role preferences in the online multiplayer games Overwatch 2, League of Legends, and Destiny 2. The findings indicate that non-male players consistently exhibit a preference for support roles across all three games. Personality traits do not have a significant relationship with roles. Self-efficacy is highest among Destiny 2 players, who show a significant difference in self-efficacy between genders. There is no significant relationship between self-efficacy and gender in Overwatch 2 and League of Legends.
Degree Date
Spring 2025
Document Type
Thesis
Degree Name
M.I.T.
Department
Production
Advisor
Elizabeth Stringer
Second Advisor
Karl Steiner
Format
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License
Recommended Citation
Garrett, David R., "The Role We Play:Examining Gender, Personality, and Self-Efficacy in Role Selection Across Games" (2025). Production Theses and Dissertations. 8.
https://scholar.smu.edu/guildhall_production_etds/8