Publication Date
10-2026
Abstract
This design case describes our team’s development of Learning, Educating, and Developing Out-of-School Teaching (LEAD OST), an online professional development program addressing the training gap experienced by out-of-school-time (OST) educators. Drawing on sociocultural learning, informal learning, and experiential learning theories, we designed a fully asynchronous, modular program intended to provide practice-integrated professional development suited to the scheduling constraints, geographic dispersion, and resource limitations common in OST settings. In this case, we describe how we integrated these three theoretical frameworks into specific design decisions, module structures, and assessment strategies, and how the constraints we worked within- a limited-hours format, a fixed platform, and no compensation for participants- shaped those decisions in turn. Because we set out for LEAD OST to serve a research purpose alongside its educational one, we also built an evaluation architecture directly into the program, embedding assessment activities that double as data sources for future refinement. We close by describing our plans for piloting the program with OST educators and the questions we hope that pilot will help us answer. We offer this case as a documented instance of one team’s design process, for readers to draw on as they see fit for their own work.
Document Type
Article
Keywords
professional development, informal learning, informal pedagogy, out-of-school time, asynchronous online course, design case
Disciplines
Adult and Continuing Education | Adult and Continuing Education and Teaching | Instructional Media Design | Online and Distance Education | Vocational Education
Source
International Journal of Designs for Learning
Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Included in
Adult and Continuing Education Commons, Adult and Continuing Education and Teaching Commons, Instructional Media Design Commons, Online and Distance Education Commons, Vocational Education Commons
