Subject Area
Art
Abstract
The artifact is a real-time animation of a normal human transforming into an original creature.
About the creature, I designed the creature which is Cthulhu-like, based on the plants and religion. The creature is more organic and human shaped. There is animation for the muscle pulsation and facial change.
Regarding real-time transformation, I used morph targets for the creation. I imported the original model into ZBrush or Blender for secondary sculpting, then utilized morph targets or blend shapes for the transformation.
Degree Date
Spring 2025
Document Type
Thesis
Degree Name
M.I.T.
Department
Art Creation
Advisor
Boris Fisher
Number of Pages
164
Format
Creative Commons License

This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License
Recommended Citation
Li, Weiyi, "Dynamic Transformation to an Original Creature" (2025). Art Theses and Dissertations. 7.
https://scholar.smu.edu/guildhall_art_etds/7
