Subject Area

Art

Abstract

The artifact is a real-time animation of a normal human transforming into an original creature.

About the creature, I designed the creature which is Cthulhu-like, based on the plants and religion. The creature is more organic and human shaped. There is animation for the muscle pulsation and facial change.

Regarding real-time transformation, I used morph targets for the creation. I imported the original model into ZBrush or Blender for secondary sculpting, then utilized morph targets or blend shapes for the transformation.

Degree Date

Spring 2025

Document Type

Thesis

Degree Name

M.I.T.

Department

Art Creation

Advisor

Boris Fisher

Number of Pages

164

Format

.pdf

Creative Commons License

Creative Commons Attribution-Noncommercial 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License

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