Subject Area
Art
Abstract
I created a scene in Unreal Engine 5, using in-depth research on Schwerin Castle to faithfully recreate its architecture. The goal was to analyze and replicate Sebastian Luca’s art style within the UE5. Finally, I presented three dynamic material variations of the scene in UE to illustrate seasonal changes through material adjustments.
Degree Date
Spring 2025
Document Type
Thesis
Degree Name
M.I.T.
Department
Art Creation
Advisor
Joowon MacDowell
Number of Pages
110
Format
Creative Commons License

This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License
Recommended Citation
Yin, Yue, "Schwerin Castle: Historical Recreation with Dynamic Materials in Sebastian Luca’s Style" (2025). Art Theses and Dissertations. 8.
https://scholar.smu.edu/guildhall_art_etds/8
