Abstract

This games user research study deconstructed how ‘no-cost barrier-to-entry’ games frequently employ psychological principles to drive player retention. The study identified unfinished tasks, timed rewards, and frequent notifications as the primary mechanics used to compel players to return. The researcher categorized these features as Zeigarnik Effect mechanics because they strategically leverage the internal psychological tension and ‘quasi-need’ for completion that occurs when a task is started but interrupted. By keeping unresolved objectives salient in the player’s mind, these mechanics create a persistent need for closure that sustains investment in the game world.

Degree Date

Spring 5-16-2026

Document Type

Thesis

Degree Name

M.I.T.

Department

Production

Advisor

Dr. Elizabeth Stringer

Second Advisor

Dr. Karl Steiner

Number of Pages

56

Format

.pdf

Creative Commons License

Creative Commons Attribution-Noncommercial 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License

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