Abstract
This games user research study deconstructed functional customization in looter shooters and roguelikes. The study categorized the scope of functional customization and applied Self-Determination Theory and Self-Efficacy Theory to player psychology. There were no significant differences in games with learn by failure mechanics and those without them. In the combined sample, analyses found some functional customization levels were significantly positively related to feelings of autonomy and competence but found no significant relationships with relatedness or self-efficacy.
Degree Date
Spring 5-16-2026
Document Type
Thesis
Degree Name
M.I.T.
Department
Production
Advisor
Elizabeth Stringer
Second Advisor
Karl Steiner
Number of Pages
71
Format
Creative Commons License

This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License
Recommended Citation
Maddox, Alexander, "Functional Customization in Looter Shooters and Roguelikes: Crafting the Meta Build" (2026). Production Theses and Dissertations. 12.
https://scholar.smu.edu/guildhall_production_etds/12
