Abstract

For my thesis project, I selected three masteries: Character Concept Design, Dynamic Effects, and UI/UX Design. For my UI/UX design, I incorporated diverse character designs for player selection, leading to character concept design as a secondary focus. Additionally, integrating dynamic effects aimed to enhance the visual appeal of the project and further highlight the character's personality.

Degree Date

Spring 2024

Document Type

Thesis

Degree Name

M.L.S.

Department

Art

Advisor

Joowon MacDowell

Format

.pdf

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