Abstract
For my thesis project, I selected three masteries: Character Concept Design, Dynamic Effects, and UI/UX Design. For my UI/UX design, I incorporated diverse character designs for player selection, leading to character concept design as a secondary focus. Additionally, integrating dynamic effects aimed to enhance the visual appeal of the project and further highlight the character's personality.
Degree Date
Spring 2024
Document Type
Thesis
Degree Name
M.L.S.
Department
Art
Advisor
Joowon MacDowell
Format
Recommended Citation
Dai, Zhuo. “Game UI/UX Design with Original Character Concept Design and Dynamic Effects.,” 2024.
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