Abstract
ArchiLeapVR is a first-person platformer in Virtual Reality (VR) with an in-game level editor. The artifact is developed in my custom C++ game engine using OpenXR for VR and its goal is to allow rapid level design for the game in VR. Designers can create maps for the game and quickly switch between edit and play modes to allow rapid iteration on levels. The editor allows operations such as creating new objects, translation, rotation and scaling of existing objects, and cloning objects, all using VR controls in a manner that is intuitive in accordance with the affordances of VR controllers.
Degree Date
Spring 2025
Document Type
Thesis
Degree Name
M.I.T.
Department
Programming
Advisor
Matthew Butler
Acknowledgements
Special Thanks to Gary Brubaker, Dr. Corey Clark, Squirrel Eiserloh and Dr. Karl Steiner
Format
Creative Commons License

This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License
Recommended Citation
Nisal, Shreyas, "A Virtual Reality Platformer with an In-Game Level Editor" (2025). Programming Theses and Dissertations. 6.
https://scholar.smu.edu/guildhall_programming_etds/6
