Subject Area

Computer Engineering

Abstract

This artifact is designed to simulate global illumination by using DirectX raytracing pipeline. Physically-based Rendering (PBR) and path tracing were integrated to achieve photo realistic rendering effect.

Degree Date

Spring 5-2025

Document Type

Thesis

Degree Name

M.I.T.

Department

Programming

Advisor

Matt Butler

Format

.pdf

Creative Commons License

Creative Commons Attribution-Noncommercial 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License

Share

COinS