Theses/Dissertations from 2025
Sounds of the World: Guiding and Motivating Players Through Sound Valences, Kirk Baltzell
Effective Guidance Using Natural and Unnatural Framing, Bowen Dong
An Exploration into Liminal Spaces and Their Effects on Player Tension, Zane Herrera
Best Practices: A Framework for Modulating Melee and Ranged Combat Styles, Aidi Hu
Using Generative AI to Procedurally Populate Assets in an ASCII Level, Tianxing Jiang
Best Practices for Spatial Composition for a Pacing Curve in Combat Design, Alan Lemerande
Exploring the Relationship Between Architectural Accuracy and Gameplay Flow and Its Impact on Player Immersion, Daniel Leon
Using Implied Spaces to Influence Combat Engagement, Sisi Li
Predicting Subversion Impact in a Narratively Driven Quest, Jon Jon D. Matarangas
Presenting Rewards With Effective Pacing To Heighten Engagement, Titus Thompson
Best Practices: Spatial Valence Theory to Encourage Exploration, Boheng Wang
Composition Strategies to Motivate Player Exploration, Wilbur Wang
Using Object Density to Modulate Tension Responses, Yidi Edith Wang
Best Practices: Reusing Space to Enhance Narrative Immersion, Yuning Yang
Implementing Defamiliarization Techniques to Enhance Quest-based Storytelling, Yi Zhong
Theses/Dissertations from 2024
Unveiling New Realms: Enhancing Procedural Narrative Generation and NPC Personalization using AI, Tanishq Chawla
Best Practices for Teaching Shifting Gameplay Styles, Matthew Grabowski
Best Practices: Using Semiotics in Environmental Storytelling, Conger He
Using Graph Theory to Create a 3D Miniscaped, Non-Linear Level, Donghua Li
Prospect and Refuge: Modulating Level Pacing Through Spatial Composition, Yifan Li
Utilizing Valence Theory to Influence Player Navigation in First-Person Shooter Multiplayer Maps, Yousha Qu
Using Multi-staged Puzzles to Improve Backtracking in Level Design, Yufei Tian
Best Practices: Encouraging the Modality Between Melee and Ranged Combat Styles, Austyn Wiles
Best Practices: Modulating Tension Using Contrast Lighting, Jaye Marie Williams
Using Spatial Composition to Influence Player Tension, Canny Yuan
Using Push and Pull Principles to Improve Non-Linear Level Navigation, Aiwen Zhang
Best Practices: Implementing Dense Level Design Through Reuse of Space, Shuo Zhang
Best Practices: Enhancing Narrative Communication Through Environmental Shifts, Xinyu Zhang